wxPython – Add image with menuitem in wx.MenuBar
In this article we are going to learn that how can we add a bitmap image with the menuitem associated with the menu present in menubar object of wx.MenuBar class.
Steps :
1. Create a menubar object of wx.MenuBar class.
2. Create a menu object of wx.Menu class.
3. Create a MenuItem using wx.MenuItem class.
4. Use SetBitmap() function to add bitmap image with menu item.
Syntax of SetBitmap() method: wx.MenuItem.SetBitmap(self, bitmap, checked=True)
Parameters of SetBitmap() method:
Parameter Input Type Description bmp wx.Bitmap Bitmap we need to use with menuitem. checked bool If checkable set to True else False.
Code Example:
import wx APP_EXIT = 1 class Example(wx.Frame): def __init__( self , * args, * * kwargs): super (Example, self ).__init__( * args, * * kwargs) self .InitUI() def InitUI( self ): self .locale = wx.Locale(wx.LANGUAGE_ENGLISH) menubar = wx.MenuBar() fileMenu = wx.Menu() qmi = wx.MenuItem(fileMenu, APP_EXIT, '&Quit\tCtrl + Q' ) qmi.SetBitmap(wx.Bitmap( 'right.png' )) fileMenu.Append(qmi) self .Bind(wx.EVT_MENU, self .OnQuit, id = APP_EXIT) menubar.Append(fileMenu, '&File' ) self .SetMenuBar(menubar) self .SetSize(( 350 , 250 )) self .SetTitle( 'Icons and shortcuts' ) self .Centre() def OnQuit( self , e): self .Close() def main(): app = wx.App() ex = Example( None ) ex.Show() app.MainLoop() if __name__ = = '__main__' : main() |
Output:
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