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Tag Archives: STL

The Standard Template Library (STL) is a set of C++ template classes that are used to implement widely popular algorithms and data structures such as… Read More
Functors in C++ (also known as function objects) are objects that can be treated as if they are functions. They can be called a function,… Read More
In C++, the std::bind function is a part of the Standard Template Library (STL) and it is used to bind a function or a member… Read More
Prerequisites: Functions in C++ Map in C++ Maps in C++ are a very useful data structure for storing key-value pairs. A map is the best… Read More
The C++ Standard Template Library (STL) provides a variety of useful classes and functions for working with data structures, including the  std::string class for manipulating… Read More
In C++, we have multiple options to operate over the data like in the case where we can use functions and functors. Although both seem… Read More
The C++ programming language has features like lambda expressions and binders that let you build more compact and expressive code.  To make it simpler to… Read More
Prerequisites: Structure in C++ Vector in C++ A structure is a user-defined data type that groups together related data items of different data types. Structures… Read More
Prerequisite: List in C++ Removing elements is a necessary task for any container. Removing elements from a list is an easy task as we have… Read More
Prerequisite: Set in C++ STL Vector in C++ Containers are meant to be storing elements according to the properties they have, but in some cases,… Read More
Prerequisite: Deque in C++ Deque or Double Ended Queue is a generalized version of the Queue data structure that allows insert and deletion at both… Read More
typedef keyword in C++ is used for aliasing existing data types, user-defined data types, and pointers to a more meaningful name. Typedefs allow you to… Read More
What is STL in C++? The Standard Template Library (STL) is a set of C++ template classes to provide common programming data structures and functions.… Read More
Prerequisites: Set in C++ Sets in C++ are a type of associative container in which each element has to be unique because the value of… Read More
Prerequisite: Maps Maps are associative containers that store elements in a mapped fashion. Each element has a key value and a mapped value. No two… Read More

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