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Tag Archives: Computer Organization and Architecture

A register serves as a quick memory for accepting, storing, and sending data and instructions that the CPU will need right away. A register is… Read More
The centralized architecture is defined as every node being connected to a central coordination system, and whatever information they desire to exchange will be shared… Read More
In 1977, Wolfgang Handler presented a computer architectural classification scheme for determining the degree of parallelism and pipelining built into the computer system hardware. Parallel… Read More
Generally, in any device, memories that are large(in terms of capacity), fast and affordable are preferred. But all three qualities can’t be achieved at the… Read More
In this article we will try to understand the details associated with the DMA (Direct Memory Access) like what exactly DMA is or how it… Read More
Need for designing the micro-instruction sequencing technique : The first purpose is to minimize the size of control memory because control memory is present inside the… Read More
In this article, we will discuss the overview of Modes of transfer and mainly our focus will be on the difference between I/O Program Controlled… Read More
In this article, we are going to cover the interconnection structure that is commonly used but in this section, we will more focus on Multistage… Read More
In this article, we will discuss the overview of RAM and ROM, and then we will cover different types of each and then mainly focus… Read More
Control Logic Gates is the hardware component of a basic computer. It comprises some inputs and outputs. The diagram given below is related to the… Read More
Direct Memory Access (DMA) : DMA Controller is a hardware device that allows I/O devices to directly access memory with less participation of the processor.… Read More
The Division of two fixed-point binary numbers in the signed-magnitude representation is done by the cycle of successive compare, shift, and subtract operations. The binary… Read More
In this article, we will see how to create delays for the AVR. Also, we will discuss the instruction pipeline. Delay Calculation for AVR :… Read More
CALL is a control transfer instruction that is used to call a particular subroutine. A subroutine is a block of instructions that need to be… Read More
In this article, we will be discussing looping in AVR and branch instructions, both Conditional and Unconditional. Looping in AVR : A repeated operation or… Read More

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