Clone an Undirected Graph
Cloning of a LinkedList and a Binary Tree with random pointers has already been discussed. The idea behind cloning a graph is pretty much similar.
The idea is to do a BFS traversal of the graph and while visiting a node make a clone node of it (a copy of original node). If a node is encountered which is already visited then it already has a clone node.
How to keep track of the visited/cloned nodes? A HashMap/Map is required in order to maintain all the nodes which have already been created. Key stores: Reference/Address of original Node Value stores: Reference/Address of cloned Node A copy of all the graph nodes has been made,
how to connect clone nodes? While visiting the neighboring vertices of a node u get the corresponding cloned node for u , let’s call that cloneNodeU , now visit all the neighboring nodes for u and for each neighbor find the corresponding clone node(if not found create one) and then push into the neighboring vector of cloneNodeU node.
How to verify if the cloned graph is a correct? Do a BFS traversal before and after the cloning of graph. In BFS traversal display the value of a node along with its address/reference. Compare the order in which nodes are displayed, if the values are same but the address/reference is different for both the traversals then the cloned graph is correct.
Implementation:
C++
// A C++ program to Clone an Undirected Graph #include<bits/stdc++.h> using namespace std; struct GraphNode { int val; //A neighbour vector which contains addresses to //all the neighbours of a GraphNode vector<GraphNode*> neighbours; }; // A function which clones a Graph and // returns the address to the cloned // src node GraphNode *cloneGraph(GraphNode *src) { //A Map to keep track of all the //nodes which have already been created map<GraphNode*, GraphNode*> m; queue<GraphNode*> q; // Enqueue src node q.push(src); GraphNode *node; // Make a clone Node node = new GraphNode(); node->val = src->val; // Put the clone node into the Map m[src] = node; while (!q.empty()) { //Get the front node from the queue //and then visit all its neighbours GraphNode *u = q.front(); q.pop(); vector<GraphNode *> v = u->neighbours; int n = v.size(); for ( int i = 0; i < n; i++) { // Check if this node has already been created if (m[v[i]] == NULL) { // If not then create a new Node and // put into the HashMap node = new GraphNode(); node->val = v[i]->val; m[v[i]] = node; q.push(v[i]); } // add these neighbours to the cloned graph node m[u]->neighbours.push_back(m[v[i]]); } } // Return the address of cloned src Node return m[src]; } // Build the desired graph GraphNode *buildGraph() { /* Note : All the edges are Undirected Given Graph: 1--2 | | 4--3 */ GraphNode *node1 = new GraphNode(); node1->val = 1; GraphNode *node2 = new GraphNode(); node2->val = 2; GraphNode *node3 = new GraphNode(); node3->val = 3; GraphNode *node4 = new GraphNode(); node4->val = 4; vector<GraphNode *> v; v.push_back(node2); v.push_back(node4); node1->neighbours = v; v.clear(); v.push_back(node1); v.push_back(node3); node2->neighbours = v; v.clear(); v.push_back(node2); v.push_back(node4); node3->neighbours = v; v.clear(); v.push_back(node3); v.push_back(node1); node4->neighbours = v; return node1; } // A simple bfs traversal of a graph to // check for proper cloning of the graph void bfs(GraphNode *src) { map<GraphNode*, bool > visit; queue<GraphNode*> q; q.push(src); visit[src] = true ; while (!q.empty()) { GraphNode *u = q.front(); cout << "Value of Node " << u->val << "\n" ; cout << "Address of Node " <<u << "\n" ; q.pop(); vector<GraphNode *> v = u->neighbours; int n = v.size(); for ( int i = 0; i < n; i++) { if (!visit[v[i]]) { visit[v[i]] = true ; q.push(v[i]); } } } cout << endl; } // Driver program to test above function int main() { GraphNode *src = buildGraph(); cout << "BFS Traversal before cloning\n" ; bfs(src); GraphNode *newsrc = cloneGraph(src); cout << "BFS Traversal after cloning\n" ; bfs(newsrc); return 0; } |
Java
// Java program to Clone an Undirected Graph import java.util.*; // GraphNode class represents each // Node of the Graph class GraphNode { int val; // A neighbour Vector which contains references to // all the neighbours of a GraphNode Vector<GraphNode> neighbours; public GraphNode( int val) { this .val = val; neighbours = new Vector<GraphNode>(); } } class Graph { // A method which clones the graph and // returns the reference of new cloned source node public GraphNode cloneGraph(GraphNode source) { Queue<GraphNode> q = new LinkedList<GraphNode>(); q.add(source); // An HashMap to keep track of all the // nodes which have already been created HashMap<GraphNode,GraphNode> hm = new HashMap<GraphNode,GraphNode>(); //Put the node into the HashMap hm.put(source, new GraphNode(source.val)); while (!q.isEmpty()) { // Get the front node from the queue // and then visit all its neighbours GraphNode u = q.poll(); // Get corresponding Cloned Graph Node GraphNode cloneNodeU = hm.get(u); if (u.neighbours != null ) { Vector<GraphNode> v = u.neighbours; for (GraphNode graphNode : v) { // Get the corresponding cloned node // If the node is not cloned then we will // simply get a null GraphNode cloneNodeG = hm.get(graphNode); // Check if this node has already been created if (cloneNodeG == null ) { q.add(graphNode); // If not then create a new Node and // put into the HashMap cloneNodeG = new GraphNode(graphNode.val); hm.put(graphNode,cloneNodeG); } // add the 'cloneNodeG' to neighbour // vector of the cloneNodeG cloneNodeU.neighbours.add(cloneNodeG); } } } // Return the reference of cloned source Node return hm.get(source); } // Build the desired graph public GraphNode buildGraph() { /* Note : All the edges are Undirected Given Graph: 1--2 | | 4--3 */ GraphNode node1 = new GraphNode( 1 ); GraphNode node2 = new GraphNode( 2 ); GraphNode node3 = new GraphNode( 3 ); GraphNode node4 = new GraphNode( 4 ); Vector<GraphNode> v = new Vector<GraphNode>(); v.add(node2); v.add(node4); node1.neighbours = v; v = new Vector<GraphNode>(); v.add(node1); v.add(node3); node2.neighbours = v; v = new Vector<GraphNode>(); v.add(node2); v.add(node4); node3.neighbours = v; v = new Vector<GraphNode>(); v.add(node3); v.add(node1); node4.neighbours = v; return node1; } // BFS traversal of a graph to // check if the cloned graph is correct public void bfs(GraphNode source) { Queue<GraphNode> q = new LinkedList<GraphNode>(); q.add(source); HashMap<GraphNode,Boolean> visit = new HashMap<GraphNode,Boolean>(); visit.put(source, true ); while (!q.isEmpty()) { GraphNode u = q.poll(); System.out.println( "Value of Node " + u.val); System.out.println( "Address of Node " + u); if (u.neighbours != null ) { Vector<GraphNode> v = u.neighbours; for (GraphNode g : v) { if (visit.get(g) == null ) { q.add(g); visit.put(g, true ); } } } } System.out.println(); } } // Driver code class Main { public static void main(String args[]) { Graph graph = new Graph(); GraphNode source = graph.buildGraph(); System.out.println( "BFS traversal of a graph before cloning" ); graph.bfs(source); GraphNode newSource = graph.cloneGraph(source); System.out.println( "BFS traversal of a graph after cloning" ); graph.bfs(newSource); } } |
Python3
from collections import deque class GraphNode: def __init__( self , val = 0 , neighbors = []): self .val = val self .neighbors = neighbors def cloneGraph(src: GraphNode) - > GraphNode: # A Map to keep track of all the # nodes which have already been created m = {} q = deque() # Enqueue src node q.append(src) node = None # Make a clone Node node = GraphNode() node.val = src.val # Put the clone node into the Map m[src] = node while q: # Get the front node from the queue # and then visit all its neighbors u = q.popleft() v = u.neighbors for neighbor in v: # Check if this node has already been created if neighbor not in m: # If not then create a new Node and # put into the HashMap node = GraphNode() node.val = neighbor.val m[neighbor] = node q.append(neighbor) # Add these neighbors to the cloned graph node m[u].neighbors.append(m[neighbor]) # Return the address of cloned src Node return m[src] # Build the desired graph def buildGraph() - > GraphNode: """ Given Graph: 1--2 | | 4--3 """ node1 = GraphNode( 1 ) node2 = GraphNode( 2 ) node3 = GraphNode( 3 ) node4 = GraphNode( 4 ) node1.neighbors = [node2, node4] node2.neighbors = [node1, node3] node3.neighbors = [node2, node4] node4.neighbors = [node3, node1] return node1 # A simple bfs traversal of a graph to # check for proper cloning of the graph def bfs(src: GraphNode): visit = {} q = deque() q.append(src) visit[src] = True while q: u = q.popleft() print (f "Value of Node {u.val}" ) print (f "Address of Node {u}" ) v = u.neighbors for neighbor in v: if neighbor not in visit: visit[neighbor] = True q.append(neighbor) if __name__ = = "__main__" : src = buildGraph() print ( "BFS Traversal before cloning" ) bfs(src) clone = cloneGraph(src) print ( "\nBFS Traversal after cloning" ) bfs(clone) # This code is contributed by vikramshirsath177 |
Javascript
// A Javascript program to Clone an Undirected Graph // program to implement queue data structure class Queue { constructor() { this .items = []; } // add element to the queue push(element) { return this .items.push(element); } // remove element from the queue pop() { if ( this .items.length > 0) { return this .items.shift(); } } // view the front element front() { return this .items[0]; } // check if the queue is empty empty() { return this .items.length == 0; } // the size of the queue size() { return this .items.length; } // empty the queue clear() { this .items = []; } } class GraphNode { constructor() { this .val; //A neighbour array which contains addresses to //all the neighbours of a GraphNode this .neighbours = new Array(); } } class Graph { // A function which clones a Graph and // returns the address to the cloned // src node cloneGraph(src) { //A Map to keep track of all the //nodes which have already been created let m = new Map(); let q = new Queue(); // Enqueue src node q.push(src); let node; // Make a clone Node node = new GraphNode(); node.val = src.val; // Put the clone node into the Map m.set(src, node); while (!q.empty()) { //Get the front node from the queue //and then visit all its neighbours let u = q.front(); q.pop(); let v = u.neighbours; let n = v.length; for (let i = 0; i < n; i++) { // Check if this node has already been created if (m.get(v[i]) == null ) { // If not then create a new Node and // put into the Map node = new GraphNode(); node.val = v[i].val; m.set(v[i], node); q.push(v[i]); } // add these neighbours to the cloned graph node m.get(u).neighbours.push(m.get(v[i])); } } // Return the address of cloned src Node return m.get(src); } // Build the desired graph buildGraph() { /* Note : All the edges are Undirected Given Graph: 1--2 | | 4--3 */ let node1 = new GraphNode(); node1.val = 1; let node2 = new GraphNode(); node2.val = 2; let node3 = new GraphNode(); node3.val = 3; let node4 = new GraphNode(); node4.val = 4; let v = new Array(); v.push(node2); v.push(node4); node1.neighbours = v; v = []; v.push(node1); v.push(node3); node2.neighbours = v; v = []; v.push(node2); v.push(node4); node3.neighbours = v; v = []; v.push(node3); v.push(node1); node4.neighbours = v; return node1; } // A simple bfs traversal of a graph to // check for proper cloning of the graph bfs(src) { let visit = new Map(); let q = new Queue(); q.push(src); visit.set(src, true ); while (!q.empty()) { let u = q.front(); console.log( "Value of Node " + u.val); console.log( "Address of Node " + u); q.pop(); let v = u.neighbours; let n = v.length; for (let i = 0; i < n; i++) { if (visit.get(v[i]) === undefined) { visit.set(v[i], true ); q.push(v[i]); } } } console.log( " " ); } } // Driver program to test above function let graph = new Graph(); let src = graph.buildGraph(); console.log( "BFS Traversal before cloning" ); graph.bfs(src); let newsrc = graph.cloneGraph(src); console.log( "BFS Traversal after cloning" ); graph.bfs(newsrc); // This code is contributed by satwiksuman. |
C#
// A C# program to Clone an Undirected Graph using System; using System.Collections.Generic; using System.Linq; class GraphNode { public int val; public List<GraphNode> neighbors; public GraphNode( int val = 0, List<GraphNode> neighbors = null ) { this .val = val; this .neighbors = neighbors ?? new List<GraphNode>(); } } class Program { static GraphNode CloneGraph(GraphNode src) { // A Dictionary to keep track of all the // nodes which have already been created Dictionary<GraphNode, GraphNode> m = new Dictionary<GraphNode, GraphNode>(); Queue<GraphNode> q = new Queue<GraphNode>(); // Enqueue src node q.Enqueue(src); GraphNode node = null ; // Make a clone Node node = new GraphNode(); node.val = src.val; // Put the clone node into the Dictionary m[src] = node; while (q.Count > 0) { // Get the front node from the queue // and then visit all its neighbors GraphNode u = q.Dequeue(); List<GraphNode> v = u.neighbors; foreach (GraphNode neighbor in v) { // Check if this node has already been created if (!m.ContainsKey(neighbor)) { // If not then create a new Node and // put into the Dictionary node = new GraphNode(); node.val = neighbor.val; m[neighbor] = node; q.Enqueue(neighbor); } // Add these neighbors to the cloned graph node m[u].neighbors.Add(m[neighbor]); } } // Return the address of cloned src Node return m[src]; } // Build the desired graph static GraphNode BuildGraph() { /* Given Graph: 1--2 | | 4--3 */ GraphNode node1 = new GraphNode(1); GraphNode node2 = new GraphNode(2); GraphNode node3 = new GraphNode(3); GraphNode node4 = new GraphNode(4); node1.neighbors = new List<GraphNode> { node2, node4 }; node2.neighbors = new List<GraphNode> { node1, node3 }; node3.neighbors = new List<GraphNode> { node2, node4 }; node4.neighbors = new List<GraphNode> { node3, node1 }; return node1; } // A simple bfs traversal of a graph to // check for proper cloning of the graph static void Bfs(GraphNode src) { Dictionary<GraphNode, bool > visit = new Dictionary<GraphNode, bool >(); Queue<GraphNode> q = new Queue<GraphNode>(); q.Enqueue(src); visit[src] = true ; while (q.Count > 0) { GraphNode u = q.Dequeue(); Console.WriteLine( "Value: " + u.val); List<GraphNode> v = u.neighbors; foreach (GraphNode neighbor in v) { if (!visit.ContainsKey(neighbor)) { visit[neighbor] = true ; q.Enqueue(neighbor); } } } } static void Main( string [] args) { GraphNode src = BuildGraph(); GraphNode clone = CloneGraph(src); Console.WriteLine( "Original Graph: " ); Bfs(src); Console.WriteLine( "Cloned Graph: " ); Bfs(clone); } } //This code is contributed by shivamsharma215 |
BFS Traversal before cloning Value of Node 1 Address of Node 0x1b6ce70 Value of Node 2 Address of Node 0x1b6cea0 Value of Node 4 Address of Node 0x1b6cf00 Value of Node 3 Address of Node 0x1b6ced0 BFS Traversal after cloning Value of Node 1 Address of Node 0x1b6e5a0 Value of Node 2 Address of Node 0x1b6e5d0 Value of Node 4 Address of Node 0x1b6e620 Value of Node 3 Address of Node 0x1b6e670
Time Complexity: O(V+E) where V is the number of vertices and E is the number of edges in the graph.
Auxiliary Space: O(V), since a map is used to store the graph nodes which can grow upto V.
Clone an undirected graph with multiple connected components This article is contributed by Chirag Agarwal. If you like GeeksforGeeks and would like to contribute, you can also write an article using contribute.geeksforgeeks.org or mail your article to contribute@geeksforgeeks.org.
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