C# | Collection Class
Collection<T> Class provides the base class for a generic collection. Here T is the type of elements in the collection. This class comes under the System.Collections.ObjectModel namespace.
Characteristics:
- The Collection<T> class can be used immediately by creating an instance of one of its constructed types.
- The Collection<T> class provides protected methods that can be used to customize its behavior when adding and removing items, clearing the collection, or setting the value of an existing item.
- Most Collection<T> objects can be modified. However, a Collection object that is initialized with a read-only IList<T> object cannot be modified.
- Elements in this collection can be accessed using an integer index. Indexes in this collection are zero-based.
- Collection<T> accepts null as a valid value for reference types and allows duplicate elements.
Constructors
Constructor | Description |
---|---|
Collection<T>() | Initializes a new instance of the Collection<T> class that is empty. |
Collection<T>(IList<T>) | Initializes a new instance of the Collection<T> class as a wrapper for the specified list. |
Example:
// C# code to create a Collection using System; using System.Collections.Generic; using System.Collections.ObjectModel; class GFG { // Driver code public static void Main() { // Creating a collection of ints Collection< int > myColl = new Collection< int >(); // Adding elements in Collection myColl myColl.Add(2); myColl.Add(3); myColl.Add(4); myColl.Add(5); // Displaying the elements in myColl foreach ( int i in myColl) { Console.WriteLine(i); } } } |
Output:
2 3 4 5
Properties
Property | Description |
---|---|
Count | Gets the number of elements actually contained in the Collection<T>. |
Items | Gets a IList<T> wrapper around the Collection<T>. |
Item[Int32] | Gets or sets the element at the specified index. |
Example:
// C# Code to illustrate the // Properties of Collection class using System; using System.Collections.Generic; using System.Collections.ObjectModel; class GFG { // Driver code public static void Main() { // Creating a collection of strings Collection< string > myColl = new Collection< string >(); // Adding elements in Collection myColl myColl.Add( "A" ); myColl.Add( "B" ); myColl.Add( "C" ); myColl.Add( "D" ); myColl.Add( "E" ); // ------- Count Property ---------- // To print the count of // elements in Collection Console.WriteLine( "Count : " + myColl.Count); // -------- Item[Int32] Property -------- // Get the element at index 2 Console.WriteLine( "Element at index 2 is : " + myColl[2]); // Get the element at index 3 Console.WriteLine( "Element at index 3 is : " + myColl[3]); } } |
Output:
Count : 5 Element at index 2 is : C Element at index 3 is : D
Methods
Method | Description |
---|---|
Add(T) | Adds an object to the end of the Collection<T>. |
Clear() | Removes all elements from the Collection<T>. |
ClearItems() | Removes all elements from the Collection<T>. |
Contains(T) | Determines whether an element is in the Collection<T>. |
CopyTo(T[], Int32) | Copies the entire Collection<T> to a compatible one-dimensional Array, starting at the specified index of the target array. |
Equals(Object) | Determines whether the specified object is equal to the current object. |
GetEnumerator() | Returns an enumerator that iterates through the Collection<T>. |
GetHashCode() | Serves as the default hash function. |
GetType() | Gets the Type of the current instance. |
IndexOf(T) | Searches for the specified object and returns the zero-based index of the first occurrence within the entire Collection<T>. |
Insert(Int32, T) | Inserts an element into the Collection<T> at the specified index. |
InsertItem(Int32, T) | Inserts an element into the Collection at the specified index. |
MemberwiseClone() | Creates a shallow copy of the current Object. |
Remove(T) | Removes the first occurrence of a specific object from the Collection<T>. |
RemoveAt(Int32) | Removes the element at the specified index of the Collection<T>. |
RemoveItem(Int32) | Removes the element at the specified index of the Collection<T>. |
SetItem(Int32, T) | Replaces the element at the specified index. |
ToString() | Returns a string that represents the current object. |
Example:
// C# code to check if an // element is in the Collection using System; using System.Collections.Generic; using System.Collections.ObjectModel; class GFG { // Driver code public static void Main() { // Creating a collection of strings Collection< string > myColl = new Collection< string >(); myColl.Add( "A" ); myColl.Add( "B" ); myColl.Add( "C" ); myColl.Add( "D" ); myColl.Add( "E" ); // Checking if an element is in the Collection // The function returns "True" if the // item is present in Collection // else returns "False" Console.WriteLine(myColl.Contains( "A" )); } } |
Output:
True
Example 2:
// C# code to copy the entire Collection // to a compatible one-dimensional Array, // starting at the specified index of // the target array using System; using System.Collections.Generic; using System.Collections.ObjectModel; class GFG { // Driver code public static void Main() { // Creating a collection of strings Collection< string > myColl = new Collection< string >(); myColl.Add( "A" ); myColl.Add( "B" ); myColl.Add( "C" ); myColl.Add( "D" ); myColl.Add( "E" ); // Creating a string array string [] myArr = new string [myColl.Count]; // Copying the entire Collection to a // compatible one-dimensional Array, // starting at the specified index // of the target array myColl.CopyTo(myArr, 0); // Displaying the elements in myArr foreach ( string str in myArr) { Console.WriteLine(str); } } } |
Output:
A B C D E
Reference:
Please Login to comment...